Additional Night Goblin profiles

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Here are the rest of the base Night Goblin profiles from the main rulebook. The only thing left is the RPG book Goblin Shaman as that needs some changes to the Magic special rule.

The Netter/Clubber team has been updated to be a paired group, rather than single Netters. This introduces a new special rule called Team (x), which spawns a number of monsters as a group. In this case one Netter/Clubber team spawns two goblins; one has the net to entangle people, the other has a club to batter them with. The gold value is only gained once the team is defeated.

Cave Squigs and Wild Squigs have been merged into one profile as the only difference was that wild squigs go nuts. I always felt that the only way normal squigs were not wild were because of the hunter teams. Because of this, I’ve updated the Wild Squig rule so that it applies to any squig if there are no hunters supporting them.

The profile cards have been added to the Night Goblin folder in Google Drive